How to improve graphics on Android devices

Here is the instruction on how to make Hello Neighbor graphics higher on hi-end Android devices.

Please Note: These settings will drain your's device battery faster. Recommended only for hi-end Android devices on Snapdragon 835/Adreno 540 or more powerful.

Instruction

1. Open game's Engine.ini with any Android text editor. File is located:
Android -> Data -> com.tinybuildgames.helloneighbor -> Files -> UE4Game -> HelloNeighbor -> HelloNeighbor -> Saved -> Config -> Android -> Engine.ini

2. Engine.ini will be blank once opened. Paste the following there:

[SystemSettings]
r.MobileContentScaleFactor=2
r.MobileMSAA=8
r.LightShaftQuality=1
r.MobileHDR=1
r.ViewDistanceScale=1.0
r.DepthOfFieldQuality=2
r.RefractionQuality=2
t.MaxFPS=60
r.ParticleLODBias=0
r.postprocessAAQuality=6
r.MotionBlurQuality=4
r.BlurGBuffer=-1
r.AmbientOcclusionLevels=3
r.AmbientOcclusionRadiusScale=1.0
r.RenderTargetPoolMin=400
r.LensFlareQuality=2
r.SceneColorFringeQuality=1
r.EyeAdaptationQuality=2
r.BloomQuality=5
r.FastBlurThreshold=7
r.Upscale.Quality=3
r.Tonemapper.GrainQuantization=1
r.LightFunctionQuality=1
r.ShadowQuality=5
r.Shadow.CSM.MaxCascades=4
r.Shadow.MaxResolution=1024
r.Shadow.RadiusThreshold=0.03
r.Shadow.DistanceScale=1.0
r.Shadow.CSM.TransitionScale=1.0
r.Streaming.MipBias=0
r.MaxAnisotropy=8
r.Streaming.PoolSize=1000
r.TranslucencyLightingVolumeDim=64
r.SSR.Quality=1
r.SceneColorFormat=4
r.DetailMode=2
r.TranslucencyVolumeBlur=1
r.MaterialQualityLevel=1

Note 2: r.MobileMSAA may produce glitches. Remove that command if glitches are present)

3. Save the file and make it read-only.

4. Play the game. 

Thanks, Tamilan for the tip.